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Big Jets plays, drawn out.

Sep 18, 2022 · Cleveland Browns

The Cleveland comeback. Jets win 31–30.

Late Q4, Cleveland leads 30–24, ball at CLE 15. Joe Flacco finds Garrett Wilson on a slant through the middle. Drawn to show the idea, not traced from film.

Sep 18, 2022 · Cleveland Browns

Corey Davis. Jets cut the deficit to six after the extra point.

Late Q4, Cleveland leads 30–17, ball at NYJ 34. Flacco throws deep to an uncovered Corey Davis down the right sideline. Drawn to show the idea, not traced from film.

Oct 23, 2000 · Miami Dolphins

Jumbo Elliott. Jets win 40–37 in OT.

Late Q4, Miami leads 37–30, ball at MIA 3. Vinny Testaverde throws to tackle-eligible Jumbo Elliott in the goal-line offense. Drawn to show the idea, not traced from film.

Sep 21, 1986 · Miami Dolphins

Wesley Walker. Jets win 51–45.

Overtime, tied 45–45, ball at MIA 43. Ken O'Brien finds Wesley Walker down the right sideline for Walker's fourth touchdown of the day. Drawn to show the idea, not traced from film.

Nov 22, 2012 · New England Patriots

The Butt Fumble. Patriots win 49–19.

Q2 9:10, 1st-and-10 at NYJ 31, Jets trailing 0–14. Mark Sanchez's failed handoff becomes a collision with Brandon Moore. Drawn to show the idea, not traced from film.

Nov 27, 1994 · Miami Dolphins

The Fake Spike. Miami wins 28–24.

Late Q4, 1st-and-goal at NYJ 8, Jets leading 24–21. Dan Marino signals a clock-stopping spike, keeps the play live and finds Mark Ingram in the corner of the end zone. Drawn to show the idea, not traced from film.

Chalkboard · game record

Take any play apart. Or draw your own.

The chalkboard runs each play step by step and lets you move players and draw routes. The game record has the photo, the official replay and how the win chances swung.

Chalkboard

The Cleveland comeback: Wilson finishes it

Late Q4 · Cleveland leads 30–24 · ball at CLE 15

15-yard TD · 0:22 left after the score · Jets win 31–30

Joe Flacco finds Garrett Wilson on a slant through the middle. The touchdown ties the score; Greg Zuerlein's extra point completes the comeback.

Choose a Jets play 6 to pick from, glory and agony
The Jets archive / 06 snaps

Jets moments

Chalkboard · At the snapGarrett Wilson · Cleveland comeback

11 Jets 11 Cleveland Browns

What G. Wilson does comes from the record. The other 21 players’ moves are illustrative supporting assignments, drawn to show the idea.

Interactive football playbookEleven offensive and eleven defensive players. Offense moves upfield. Select a player to move its starting position or draw an assignment. The roster and coordinate forms provide the same controls without dragging.LINE OF SCRIMMAGEUPFIELD ↑CHALKBOARD · NOT TO SCALE123LTLGCRGRTQBFlaccoX WRZ WRY TERECG. WilsonRBLDELDTRDTRDEWLBMLBLCBRCBNBFSSS
Jets offenseCleveland Browns defenseEligible receiverStarting spots are approximate
What the letters mean
QB
quarterback
RB · FB
running back · fullback
WR · TE
wide receiver · tight end (X, Y, Z, H name each receiver’s spot)
LT LG C RG RT
offensive line: left tackle, left guard, center, right guard, right tackle
REC · DB
receiver · defensive back, shown when a named player’s label is long
DE · DT · NT
defensive end · defensive tackle · nose tackle (L or R = left or right)
LB
linebacker: WLB weak side, MLB middle, SLB strong side, ILB inside, OLB outside
CB · NB
cornerback · nickel back, a fifth defensive back
FS · SS
free safety · strong safety
eligible receiver: allowed to catch a forward pass
Diagram options

22 of 22 moving · illustrative supporting assignments

Step through the play

About this step

Find WilsonFocus on Garrett Wilson. The other markers do not establish the real formation or coverage.

Steps use illustrative diagram time, not timestamps from the film.
Player assignments
THE COMPLETE SNAP / STUDY PLAN

Every position has a job.

1 sourced actions 21 illustrative supporting assignments

All 22 assignments

Choose a position to isolate its path and read the study plan. Actual off-ball assignments have not been verified.

Offense / protection & releases
Defense / rush & reaction
Questions to take back to the film

Study the slant as a full snap: a short pocket set, complementary spacing, underneath reactions and a catch between converging defenders. Only Flacco's pass and Wilson's sourced action are established; the other jobs are teaching choices.

  1. On usable film, how are the inside defenders aligned before the snap?
  2. Which complementary routes change the width of the slant window?
  3. Where does Wilson catch relative to each defender's leverage?
Playback details

Movement follows the drawn paths over six diagram seconds. Supporting assignments, spacing and timing are illustrative study choices, not verified from All-22 film. Ball movement is illustrative. This is assignment playback, not film tracking, collision physics, or a prediction of who wins the play. No animation starts automatically.

Go deeper

Sources, every player’s job, and tools to change the play or draw your own.

Sources & what’s illustrative
22-player study / supporting assignments illustrative · Jets on offense

Template formations, routes, spacing and the six-second clock are editing aids. They do not establish the historical play call or actual player tracking.

What the sources establish
  • Joe Flacco threw a 15-yard touchdown to Garrett Wilson on a slant, with 22 seconds remaining after the score.
  • The Jets account describes Wilson catching between defenders and entering the end zone.
  • The touchdown tied Cleveland at 30; Greg Zuerlein's extra point provided the 31–30 winning margin.

Observed in the source film

  • Official breakdown · frames at 1:15 and 1:18. The inspected frames show blockers retreating into the pocket and engaging rushers; other eligible receivers release downfield while defenders turn or move with routes. These broad visible actions do not resolve all 22 identities or individual protection and coverage assignments.

What remains illustrative

  • Coordinates, spacing and the six-second timeline are illustrative board units, not measured player tracking or real elapsed time.
  • The editable formation, defensive-front and concept presets are workspace scaffolding, not verified historical play calls.
  • Wilson's starting side, slot location, route angle, catch point and short finish are schematic; no defender identity or coverage call is assigned.
  • All supporting routes, protection, rush and coverage movement are illustrative study choices. No historical protection, coverage or blitz call has been verified.

Formations & concepts

These are teaching templates, not verified historical formations. Changing a formation replaces that side’s assignments. A new play concept reloads both sides; Undo edit restores your previous design.

Edit players & ball

Select a player. Drag to move; arrow keys also work.

The assignment desk

G. Wilsonoffense · eligible

3 / 12 points

Upfield decreases Y. Moving a start leaves the assignment’s destination points in place. Field players support arrow keys; hold Shift for a larger move. Edits return playback to the snap.

Movement timing

Stage a release, a catch or a return. A player holds the start before this window and the final point after it. Times are diagram seconds.

Assignment coordinates (3 points)

Add or edit destinations numerically. Each point is visited in order; the route starts at the player’s position.

1
2
3
Make it your own

Keep the playbook.

Save, share & exchange

One saved design stays in this browser. Share links carry the design; JSON keeps a portable copy. Undo retains your last thirty edits during this visit.

Import a playbook design

Imports are checked for valid formations, player counts, field coordinates, and assignment limits before they replace this design.

How the board works

Personnel is who. Formation is where. The same personnel can align in different formations. A defensive front does not establish the coverage or the number of rushers. Presets start with seven offensive players on the line and eligible ends; free editing can change their legality. These diagrams are independent teaching examples.

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